Tuesday, September 22, 2009

Gotta Catch Em' All!!!

Back in Computer Programming Class! Oh boy, another day of "fun".......

Ok so I am Asian and I am geeky so of course I am obsessed with Pokemon. It is a phenomenon that has influenced almost every part of popular culture around the world. If you dont know what Pokemon is then let me just say that you really need to get out and see things, or even talk to people, honestly at this point just about everyone should know what Pokemon is. I mean my 80 year old grandfather knows what Pokemon is.

"Pokémon (ポケモン) is a media franchise published by the video game company Nintendo and created by Satoshi Tajiri in 1996. Originally released as a pair of interlinkable Game Boy role-playing video games, Pokémon has since become the second most successful and lucrative video game-based media franchise in the world, behind only Nintendo's own Mario series.Pokémon properties have since been merchandised into anime, manga, trading cards, toys, books, and other media. The concept of the Pokémon universe, in both the video games and the general fictional world of Pokémon, stems from the hobby of insect collecting, a popular pastime which Pokémon executive director Satoshi Tajiri-Oniwa enjoyed as a child. Players of the games are designated as Pokémon Trainers, and the two general goals (in most Pokémon games) for such Trainers are: to complete the Pokédex by collecting all of the available Pokémon species found in the fictional region where that game takes place; and to train a team of powerful Pokémon from those they have caught to compete against teams owned by other Trainers, and eventually become the strongest Trainer, the Pokémon Master. These themes of collecting, training, and battling are present in almost every version of the Pokémon franchise, including the video games, the anime and manga series, and the Pokémon Trading Card Game.In most incarnations of the fictional Pokémon universe, a Trainer that encounters a wild Pokémon is able to capture that Pokémon by throwing a specially designed, mass-producible spherical tool called a Poké Ball at it. If the Pokémon is unable to escape the confines of the Poké Ball, it is officially considered to be under the ownership of that Trainer. Afterwards, it will obey whatever its new master commands , unless the Trainer demonstrates such a lack of experience that the Pokémon would rather act on its own accord. Trainers can send out any of their Pokémon to wage non-lethal battles against other Pokémon; if the opposing Pokémon is wild, the Trainer can capture that Pokémon with a Poké Ball, increasing his or her collection of creatures. Pokémon already owned by other Trainers cannot be captured, except under special circumstances in certain games. If a Pokémon fully defeats an opponent in battle so that the opponent is knocked out (i.e., "faints"), the winning Pokémon gains experience and may level up. When leveling up, the Pokémon's statistics ("stats") of battling aptitude increase, such as Attack and Speed. From time to time the Pokémon may also learn new moves, which are techniques used in battle. In addition, many species of Pokémon possess the ability to undergo a form of metamorphosis and transform into a similar but stronger species of Pokémon, a process called evolution.In the main series, each game's single-player mode requires the Trainer to raise a team of Pokémon to defeat many non-player character (NPC) Trainers and their Pokémon. Each game lays out a somewhat linear path through a specific region of the Pokémon world for the Trainer to journey through, completing events and battling opponents along the way. Each game features eight especially powerful Trainers, referred to as Gym Leaders, that the Trainer must defeat in order to progress. As a reward, the Trainer receives a Gym Badge, and once all eight badges are collected, that Trainer is eligible to challenge the region's Pokémon League, where four immensely talented trainers (referred to collectively as the "Elite Four") challenge the Trainer to four Pokémon battles in succession. If the trainer can overcome this gauntlet, he or she must then challenge the Regional Champion, the master Trainer who had previously defeated the Elite Four. Any Trainer who wins this last battle becomes the new champion and gains the title of Pokémon Master. Pokémon, being a popular franchise, has undoubtedly left its mark on pop culture. The Pokémon characters themselves have become pop culture icons; examples include two different Pikachu balloons in the Macy's Thanksgiving Day Parade, a Pokémon-styled Boeing 747-400, thousands of merchandise items, and a theme park in Nagoya, Japan in 2005 and Taipei in 2006. Pokémon also appeared on the cover of the U.S. magazine Time in 1999. The Comedy Central show Drawn Together has a character named Ling-Ling, which is a direct parody of Pikachu. Several other shows such as ReBoot, The Simpsons, South Park, The Grim Adventures of Billy & Mandy, Robot Chicken,All Grown Up! and Johnny Test have made references and spoofs of Pokémon, among other series. Pokémon was also featured on VH1's I Love the '90s: Part Deux. A live action show called Pokémon Live! toured the United States in late 2000. It was based on the popular Pokémon anime, but had some continuity errors relating to it.Joseph Jay Tobin theorizes that the success of the franchise was mainly due to the long list of names that could be learned by children and repeated in their peer groups. The rich fictional universe provided a lot of opportunities for discussion and demonstration of knowledge in front of their peers. In the French version Nintendo took care to translate the name of the creatures so that they reflected the French culture and language. In all cases the names of the creatures were linked to its characteristics, which converged with the children's belief that names have symbolic power. Children could pick their favorite Pokémon and affirm their individuality while at the same time affirming their conformance to the values of the group, and they could distinguish themselves from other kids by asserting what they liked and what they didn't like from every chapter. Pokémon gained popularity because it provided a sense of identity to a wide variety of children, and lost it quickly when many of those children found that the identity groups were too big and searched for identities that would distinguish them into smaller groups." (Wikipedia)

Now the reason for this long drawn out and copied explanation of Pokemon is that people seem to think that the game is for children. Honestly the game is for all ages and the franchise, while directed at kids, can be enjoyed by all ages. The Pokemon games are actually extremely deep. The design may seem simple but to master the game and to train the strong, powerful Pokemon, it takes alot of time, effort, math, and strategy. I am seriously tired of people saying that Pokemon is a children's game, or people saying that people are too old to be playing Pokemon. Most of the people competing in the Pokemon World Championship are in their 20s. The same goes for the Pokemon card games. Now as for the anime and the manga, sure those are childish, but for me, and maybe for alot of other people, I like the world of Pokemon and I think that watching the show or reading the manga is adding an extra depth to the seires that helps me enjoy the games even more. The fact is that Pokemon , while made for children, is unique because it can transcend generations and bridge age gaps. Each person can have a coonection with each indiviual Pokemon and even while playing the game, you'll start to favor one more than the others and not be able to explain why you like taht particualr Pokemon. Each Pokemon brings different traits, personality, abilities, strengths, weaknesses, etc and each game, manga, anime episode, card, etc help expand your understanding of each Pokemon, giving you so many ways to bond and form connections with certain ones. All the different media that the franchise brings adds a new dimension to the world. Pokemon is definatly not a game that you can be too old for, and no one should be told that their too old to like it.

4 comments:

  1. I agree with some of this. The anime is what really killed Pokemon. Every episode is the same. Meet new friends, see new Pokemon and Pikachu all the way. Although, Pokemon realistically has no meaning. Sure you train your Pokemon and evolve them but you only feel meaning if you're obsessed with the game. There is no way to interact with your Pokemon besides training it or battling. Also, the newer generation Pokemon suck. They are running out of ideas.
    What's interesting is that the creator of Pokemon obtained funds and concepts from Creatures, the creators of Earthbound/Mother. There are many similarities between these two games if you pay close attention.

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  2. That is true, but I think while the anime episodes were similar, I think it helped open up the Pokemon World, more than a game can convey.

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  3. Yes, the anime definitely has more meaning than the game because the main character is static the whole entire time (does not speak). Also, there's not really much of a story involved in contrast to the anime, where one is present.

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  4. Dude, you're such a dork.

    But I love you for that. OuO <3

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